#pragma once

#include "Character.h"
#include "Utils.h"

class Pacman : public Character
{
private:
   static const int angle90 = 90;
	int nextMvt;
	int angleMouth;
public:
	Pacman(float x, float z,float angle,float width, Field *field);
	~Pacman(void);
	void display();
	void action();
	void ajustAngleMouth();
	void setNextDirection(int direction);
};

